ROLE: Lead Designer/Design Manager

Project:

MechWarrior 5: Clans

Release date:

December 2024

Studio:

Piranha Games Inc.

Platform(s):

PC

I was primarily responsible for designing MechWarrior Online, from shaping the core combat experience to balancing a F2P model while ensuring fair play across all BattleMech chassis. It was a challenging task to maintain gameplay fairness while staying true to decades of lore.

Key Responsibilities:

  • Owner/designer for most major systems in MechWarrior Online including:

    • Design of combat systems/core gameplay

    • Design of all game modes

    • Design of progression systems and economy

    • Design of match making algorithms for fair competitive play

    • Design of solo and group queues for match making and server load balancing

    • Design of Community Warfare, a persistent state map which allowed for faction capture of planets in the BattleTech universe map including specialized game modes not found in typical play

    • Design of Solaris 7, a 1v1 and 2v2 arena based competitive game mode taking inspiration from BattleTech’s lore of the same name

    • Design of the Skill Tree which allowed players to further enhance their gameplay through XP based buffs

    • Introduced a mechanic (“Heat Scale”) to help alleviate the massive power differential between Clan and Inner Spere BattleMechs as well as prevention of glass cannons ‘Mech builds

    • Used systemic design to create features that encompass F2P/GaaS business requirements

  • Monitor player metrics daily to swiftly address any issues or exploits.

  • Initiated the first wave of community outreach by establishing and maintaining dialogue with the player base through Twitter (now X) and our forums.

  • Coordinated and managed a group of community players for early feature testing, enabling pre-patch feedback cycles

  • Organized and ran multiple recurring special events for the community which were broadcasted on official channels for entertainment and rewards to participants

  • Designed special spectator tools for tournament organizers and eSport event organizers

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