A 26-year game industry veteran spanning indie to AAA project scopes and 18+ shipped titles across multiple platforms.
Systemic designer
Process creator and follower
Visual documenter
Player-first design approach
Team builder/Hiring manager
Project management
Top level feature owner
Skillsets
(Expand to view)
-
Ability to guide the creative direction of the game’s core gameplay and user experience (UX).
Full ownership of major design pillars and key features, ensuring they align with the game's vision, player experience, and overall strategic goals.
Ensure cohesion across all design elements and features.
Lead long-term design strategy while balancing creative innovation with functional objectives.
Open communicator with producers, developers, artists, and other stakeholders to ensure design vision is translated correctly into the final product.
Oversee the adoption and refinement of design processes that best serve the project.
Align design vision and team development with the studio’s long-term goals, ensuring sustained growth, innovation, and project success.
-
Expert in Agile and Waterfall methodologies, including time-boxing, sprint planning, and milestone tracking to ensure timely delivery of key features.
Adept in organizing and prioritizing tasks, managing backlogs, and maintaining clear roadmaps to keep projects on track.
Proactively identify potential risks in the development pipeline, addressing challenges such as scope creep, resource limitations, and unexpected technical constraints.
Develop mitigation strategies to keep projects on track and aligned with goals.
Documenting and charting timelines in a visual and clear manner that facilitates the needs of all disciplines.
Efficiently assign resources with a forward-thinking approach, ensuring optimal team utilization while planning for future needs and next steps.
Encourage creative experimentation while maintaining a thorough understanding tight timelines, ensuring feasible and impactful game design.
-
Experience with managing large design teams with a high number of direct reports.
Providing constructive feedback and setting actionable goals for professional development and growth.
Adaptable leadership approach to meet the unique needs and strengths of each team member, fostering individual growth and success.
Skilled in summarizing and validating recommendations for designer promotions, ensuring alignment with performance, potential, and organizational needs.
Management approach that respects and treats team members as professionals, recognizing their expertise and the value they bring to the team.
Ensure team members work cohesively across functions, fostering open communication and regular updates to keep peers informed and aligned.
Executes well-structured performance reviews and acknowledges high performers, boosts morale, and reinforces positive behaviors that contribute to team success.
Consistent performance tracking identifying gaps in skills or knowledge, allowing for targeted mentorship and training.
-
Foundational support and guidance to entry level designers, helping them develop core skills, understand design principles, and navigate early career challenges.
Offer strategic feedback to senior designers, enhancing their ability to lead projects, refine design solutions, and elevate the overall quality of their work.
Work with lead designers to refine leadership capabilities, improve cross-team communication, and foster innovative thinking while ensuring design consistency and vision alignment.
Adaptive mentoring approach to each designer’s experience level, focusing on their individual growth areas while promoting a collaborative learning environment.
-
Expert:
Adobe Creative Suite
Photoshop
Illustrator
Premiere
After Effects
Audition
Microsoft Office
Word
Excel
Power Point
Visio
Project Tools
Perforce
JIRA/Confluence
Intermediate:
Autodesk 3DS Max/Maya
CryEngine
Unreal Engine 5+